Command palette

The Command palette is a dialog that shows the commands available in the current context. You can open it by pressing Ctrl+K or clicking on the Command Palette option of the Main menu.

Not all commands are shown, those that do not apply to the current context (active view, active editor or active dialog) are omitted.

In the dialog, you can select a command and execute it by pressing the Execute button.

Command palette dialog.

Commands are contributed to the workbench, by plugins.

Here a list of all the available commands, grouped by category:

Category

Command

Keys

Description

General

Decrement Tab Size

Ctrl+Digit3

Make bigger the editor tabs.

General

Increment Tab Size

Ctrl+Digit4

Make smaller the editor tabs.

General

Close Editor

Ctrl+Q

Close active editor.

General

Close All Editors

Ctrl+Shift+Q

Close all editors.

General

Undo

Ctrl+Z

Undo operation

General

Redo

Ctrl+Shift+Z

Redo operation

General

Collapse All

C

Collapse all elements

General

Select All

Ctrl+A

Select all elements

General

Expand/Collapse the tree branch

Space

Expand or collapse a branch of the select element

General

Escape

Escape

Escape

General

Command Palette

Ctrl+K

Show a dialog with the list of commands active in that context.

General

Open Comment Dialog

Ctrl+Alt+Space

Open a comment dialog to write texts in presentations or screen-recording videos.

General

Select Color Theme

Ctrl+Digit2

Select the color theme of the IDE.

Edit

Save

Ctrl+S

Save

Edit

Delete

Delete

Delete

Edit

Rename

F2

Rename

Edit

Copy

Ctrl+C

Copy selected objects.

Edit

Cut

Ctrl+X

Cut selected objects.

Edit

Paste

Ctrl+V

Paste clipboard content.

Edit

Paste in Place

Ctrl+Shift+V

Paste clipboard content at the original position.

Edit

Update Current Editor

Ctrl+Alt+U

Refresh the current editor’s content.

Files

New File

Ctrl+Alt+N

Create new content.

Files

Go To File

Ctrl+P

Search for a file and open it in the default editor

Project

Open Project

Ctrl+Alt+P

Open other project or create a new one.

Project

Play Project

F12

Run this project in other tab

Project

Quick Play Project

F10

Run this project in a dialog.

Project

Reload Project

Ctrl+Alt+R

Reload the project files.

Project

Compile Project

Ctrl+Alt+B

Compile all files.

Project

Locate File

Ctrl+Alt+L

Open the selected file (or project root) in the OS file manager.

Project

Open Visual Studio Code

Ctrl+Alt+U

Open the project in the configured external editor (Visual Studio Code).

Asset Pack

Add File

A

Add new file configuration

Scene Editor

Fix Duplicated Scenes ID

Fix the duplicated ID of the scene files.

Scene Editor

Clear Scene Thumbnail Cache

Clear the thumbnail images cache.

Scene Editor

Add Object

A

Add a built-in object to the scene.

Scene Editor

Duplicate Scene File

Duplicate the scene file, with a new ID.

Scene Editor

Toggle Visibility

V

Toggle the visible property of the object

Scene Editor

Create Layer With Selection

Create a layer with the selected objects

Scene Editor

Create Container With Selection

J

Create a container with the selected objects

Scene Editor

Trim Container

Shift+T

Remove left/top margin of children.

Scene Editor

Break Parent

Shift+B

Destroy container and re-parent children.

Scene Editor

Select Parent

P

Select the parent container

Scene Editor

Move To Parent

Shift+P

Re-parent the selected objects.

Scene Editor

Open Output File

Open the output source file of the scene.

Scene Editor

Compile Scene

Compile the editor’s Scene.

Scene Editor

Translate Tool

T

Translate the selected scene objects

Scene Editor

Rotate Tool

R

Rotate the selected scene objects

Scene Editor

Scale Tool

S

Scale the selected scene objects

Scene Editor

Origin Tool

O

Change the origin of the selected scene object

Scene Editor

Select Region Tool

Shift+S

Select all objects inside a region

Scene Editor

Pan Tool

Space

Pan the scene viewport

Scene Editor

Resize Tool

Z

Resize selected objects.

Scene Editor

Set Origin To Top/Left

Ctrl+Numpad7

Set the origin of the object to (0,0)

Scene Editor

Set Origin To Top/Center

Ctrl+Numpad8

Set the origin of the object to (0.5,0)

Scene Editor

Set Origin To Top/Right

Ctrl+Numpad9

Set the origin of the object to (1,0)

Scene Editor

Set Origin To Middle/Left

Ctrl+Numpad4

Set the origin of the object to (0,0.5)

Scene Editor

Set Origin To Middle/Center

Ctrl+Numpad5

Set the origin of the object to (0.5,0.5)

Scene Editor

Set Origin To Middle/Right

Ctrl+Numpad6

Set the origin of the object to (1,0.5)

Scene Editor

Set Origin To Bottom/Left

Ctrl+Numpad1

Set the origin of the object to (0,1)

Scene Editor

Set Origin To Bottom/Center

Ctrl+Numpad2

Set the origin of the object to (0.5,1)

Scene Editor

Set Origin To Bottom/Right

Ctrl+Numpad3

Set the origin of the object to (1,1)

Scene Editor

Move Object Depth Up

PageUp

Move the object in its container to Up.

Scene Editor

Move Object Depth Down

PageDown

Move the object in its container to Down.

Scene Editor

Move Object Depth Top

Home

Move the object in its container to Top.

Scene Editor

Move Object Depth Bottom

End

Move the object in its container to Bottom.

Scene Editor

Replace Type

Replace the type of the selected objects.

Scene Editor

Convert To TileSprite

L

Convert the selected objects into TileSprite instances. Or resize it if it is a TileSprite.

Scene Editor

Open Prefab

F

Open the Prefab file of the selected prefab instance.

Scene Editor

Create Prefab With Object

Create a new prefab file with the selected object.

Scene Editor

Quick Edit Output File

Q

Shortcut to edit the compiled code in a popup editor.

Scene Editor

Open Output File in Visual Studio Code

Ctrl+Alt+E

Open the compiler output file in the configured external editor (Visual Studio Code)

Scene Editor

Move Object Position 10x Left

Shift+ArrowLeft

10x Move selected objects position in the ‘Left’ direction

Scene Editor

Move Object Position Left

ArrowLeft

Move selected objects position in the ‘Left’ direction

Scene Editor

Move Object Position 10x Right

Shift+ArrowRight

10x Move selected objects position in the ‘Right’ direction

Scene Editor

Move Object Position Right

ArrowRight

Move selected objects position in the ‘Right’ direction

Scene Editor

Move Object Position 10x Up

Shift+ArrowUp

10x Move selected objects position in the ‘Up’ direction

Scene Editor

Move Object Position Up

ArrowUp

Move selected objects position in the ‘Up’ direction

Scene Editor

Move Object Position 10x Down

Shift+ArrowDown

10x Move selected objects position in the ‘Down’ direction

Scene Editor

Move Object Position Down

ArrowDown

Move selected objects position in the ‘Down’ direction

Scene Editor

Select All With Same Texture

Select all the objects with the same texture.

Scene Editor

Replace Texture

X

Change the texture of the selected objects.

Scene Editor

Replace Texture Frame

M

Change the texture’s frame of the selected objects.

Scene Editor

Toggle Snapping

E

Enable/disable the snapping.

Scene Editor

Snap To Object Size

W

Enable snapping and set size to the selected object.

User Components Editor

Add User Component

A

Add a new User Component.

User Components Editor

Compile

Compile User Components file.

User Components Editor

Open Component Output File

Open the output source file of the selected component.

User Components Editor

Quick Edit Component Source File

Q

Open output component file in a popup editor.

User Components Editor

Open Component Output File in Visual Studio Code

Ctrl+Alt+E

Open the compiler output file in the configured external editor (Visual Studio Code)

Sprite Animation

Add Animation

A

Add a new animation

Sprite Animation

Prepend Frames

Prepend frames to the selected animation.

Sprite Animation

Append Frames

Append frames to the selected animation.